Thanks for the feedback! Yeah I’m expecting adding in video to be more complicated than I expect. I know in the FPV drone world, analog video is commonly used exactly for the low latency reasons you mention, so that’s kind of where I was gonna start…but we’ll see how well that works out. I’m also sure calibration overall will be a challenge too, especially when getting rendered objects to overlay accurately on a live video stream. I’m definitely open to any suggestions on approaches to deal with these things, or even other challenges to watch out for :slight_smile: