Advice for graphics software architect pivoting to AI/Robotics engineer

Im currently a graphics software architect (decades long experience with game engines, WebGL and simulation as well as some AI/RL experience). Id love to get into Robotics as this is a field i’m really exited about. I have a BS in CompSci. Many of the job postings I see ask for a Masters Degree. Would it be a good idea to do that or is experience and a maker style portfolio/git repos of robotics related projects suffice? Ive always built microcontroller based robotics as a hobby but I realize a more modern professional stack is what is needed for industry (ROS/Ominverse/IssacSim/).
So Im currently Learning that and implementing what I learn on my own robot.
Any advice would be appreciated.

My linkedin: https://www.linkedin.com/in/anupam-das-5025494/

ps: please delete if this is not allowed or off topic.