Visualizing ROS Mesh Resource Markers

In order to analyze our robots’ behaviors and improve their performance, we need rich representations of their world.

That’s why our team at Foxglove prioritized adding support for visualizing custom models in the context of a 3D scene using ROS mesh resource markers:

Though visualizing custom mesh resource markers in the context of your robot’s world has long been an RViz feature, we think it’s valuable that this support lives in Foxglove Studio as well. As with any Studio feature, its value lies not only in itself, but also the more complex workflows it unlocks when used alongside the dozens of other visualization tools (what we call panels) that our integrated desktop and web apps come packaged with.

We’d love to hear your feedback (and other feature requests!). Drop us a line here, or join our Slack community to keep tabs on our development.


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