I’ve been using Fusion 360 for designing the parts for my robots for a few years now but I’m self taught and therefore almost certainly not using it properly. One thing I’m keen on is using one of the URDF generation scripts as my robot is pretty complex it has a mecanum base, lifting torso on a four bar linkage, 3dof head, and two 6dof arms with end effectors. Essentially it’s Johnny Five but two foot tall.
I’ve tried manually creating a URDF and also generating one from within Unity using ROS# and it’s exporter, but it seems daft that I’m not doing this properly in CAD such that it can generate them itself.
Does anyone know of a good tutorial for Fusion 360 that is a good basis for robot design please? I’m almost certain I’m not using components or anything else correctly so assume I know nothing and you’ll be on the right track!
Picture added for attention, context, and because I’m proud of it and like showing off.
He’s wearing his off-road wheels in this photo, the next bit of work is the redesign of the arms to use Dynamixel’s so the nasty wiring will go away in a future version too.